Serious Games and Virtual Reality
Glasgow School of Art
Course Info
Subject
Design
Languages
English
Duration
1 year
Degrees
Master
Course General Description
Serious games and virtual reality represent a large, and actively growing, industry – the application of modern games technology in a wide range of areas around medicine, training, education, security and beyond. While educational games already represent a multi-billion dollar global industry, the recent growth in virtual reality has seen predictions that this market will grow to $150 billion dollars by 2020 (Techcrunch, April 6, 2015). The MSc provides students with the skills to become a key part of this explosive growth, and potential to become key innovators in this exciting and rapidly developing area. The MSc offers students with prior programming/scripting experience the transferable skills to design, develop and analyse games and simulations for a range of application areas and to conduct interdisciplinary research in the serious applications of games technology, particularly in healthcare, education and training.Tuition Fees
Scottish + EU: £7,740 Non EU citizens: £19,440Disciplines
3D ModelingInteractive Application development
Serious Games Design and Research
Serious Games Development
Requirements
Honours degree or equivalent professional practice in any of the relevant subject areaHigh calibre graduates from other disciplines may be considered if they are able to demonstrate an interest and ability in the field of serious games development
IELTS level 6.5
Professional qualifications
Grants and Scholarships
Students Awards Agency Scotland Student Finance UK Student Finance Wales US Federal Loans at GSACourse Notable Academia
Dr Daniel LivingstoneDr Sandy Louchart
Daisy Abbott
Dr Matthieu Poyade
School Info
Region
Europe
Country
Scotland
City
Glasgow
Year of Establishment
1845
Number of students
2200
QS Rank
NA
THE Rank
NA
Webometrics
3760
School General Description
The GSA is internationally recognised as one of Europe's leading university-level institutions for the visual creative disciplines. The university's studio-based approach to research and teaching, brings disciplines together to explore problems in new ways to find new innovative solutions. The studio creates the environment for inter-disciplinarity, peer learning, critical enquiry, experimentation and prototyping, helping to address many of the grand challenges confronting society and contemporary business.School Contacts
http://www.gsa.ac.uk
info@gsa.ac.uk
+44 141 353 4500
Connections with Businesses
Cartwright PickardXpoNorth festival
Connections with other Schools and Educational Institutions
University of GlasgowSingapore Institute of Technology
Monash University
Temasek Polytechnic
Economic and Social Research Council
Arts and Humanities Research Council
Engineering and Physical Sciences Research Council
School Notable Alumni
Ciara PhillipsJohn Quinton Pringle
Charlotte Prodger
Frank Quitely
Tommy Reilly
Lili Reynaud-Dewar
Jonathan Saunders
Jenny Saville
Benno Schotz
Robert Henderson Blyth
Leonard Boden
Christine Borland
Martin Boyce
Roderick Buchanan
John Byrne
Ian Callum
Steven Campbell
Peter Capaldi
Emilio Coia
Nathan Coley
School Notable Academia
Professor Thomas Joshua CooperProfessor Alastair Macdonald
Professor Tim Sharpe
Professor Irene McAra-McWilliam OBE
Professor Ken Neil
Professor Johnny Rodger
Professor Christopher Platt
Professor Steve Love
Exchange Programmes
ErasmusStudy Abroad and Exchange
Extracurricular Life and Facts of Interest
The Glasgow School of ArtGlasgow the city
Annual exhibitions
