California Institute of Arts

Character Design for Video Games

Explore concepts and approaches involved in creating successful character designs that can be applied to video games.
Length 3 to 4 weeks
Effort 4-6 hours per week
Price Free
Subject Design, Art
Level Beginner
Languages English
Video Transcripts English
About this course

In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.

This is a fun and engaging class especially useful for students interested in animation in film and TV as well as games, and is suitable for students of any drawing ability.

What you'll learn

WHAT YOU WILL LEARN

  • Character Design

Course syllabus

Week 1: About Character

Week 2: Technical Challenges

Week 3: Design with Purpose

Week 4: Find Your Character

Meet the instructors

Fran Krause

Faculty, Character Animation

School of Film/Video