California Institute of Arts
Character Design for Video Games
Explore concepts and approaches involved in creating successful character designs that can be applied to video games.| Length | 3 to 4 weeks |
| Effort | 4-6 hours per week |
| Price | Free |
| Subject | Design, Art |
| Level | Beginner |
| Languages | English |
| Video Transcripts | English |
In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
This is a fun and engaging class especially useful for students interested in animation in film and TV as well as games, and is suitable for students of any drawing ability.
What you'll learn
WHAT YOU WILL LEARN
Character Design
Course syllabus
Week 1: About Character
Week 2: Technical Challenges
Week 3: Design with Purpose
Week 4: Find Your Character
Meet the instructors
Fran Krause
Faculty, Character Animation
School of Film/Video
