Michigan State University
Game Development for Modern Platforms
The device or "platform" that a game is developed for and played on has a massive impact on the game development process.| Length | 1 to 3 months |
| Effort | 4 hours per week |
| Price | Free |
| Subject | Art, Design |
| Level | Any |
| Languages | English |
| Video Transcripts | English |
In this hands-on course you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine. By the end of the course, you will understand how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices.
What you'll learn
Variety of Platforms
C Sharp (C#) (Programming Language)
Unity (User Interface)
Game Design
Course syllabus
WEEK 1
Starting the Project
WEEK 2
Getting the Game Playable
WEEK 3
Building Out the Game
WEEK 4
Preparing to Ship!
Meet the instructors
Brian Winn
Associate Professor
Media and Information
