Ringling College of Art and Design
Visual Storytelling for Film and Video Games
The basics of visual development| Length | Over 6 months |
| Effort | 15 hours per session |
| Price | Free |
| Subject | Design |
| Level | Intermediate |
| Languages | English |
| Video Transcripts | English, Spanish, Castilian, Chinese, Portuguese |
This course will take the student through the basics of visual development: from visual storytelling to character design; from creatures to environment design. Beginning with simple visual elements, the student will learn how to create images that tell a story visually, as well as support a production in animation, live action, and video games.
What you'll learn
You will learn:
Importance of shape
Importance of gesture
Importance of space
Course syllabus
Session 1: Visual Components
Session 2: Pushing The Design Of The Character
Session 3: Character Design
Session 4: Anatomy, Story And Creature Design, Part One
Session 5: Creature Design, Part Two
Session 6: Creating An Environment
Session 7: Moving The Eye Of The Viewer
Session 8: Prop Designs
Meet the instructors
Ken Spirduso
