Ringling College of Art and Design

Visual Storytelling for Film and Video Games

The basics of visual development
Length Over 6 months
Effort 15 hours per session
Price Free
Subject Design
Level Intermediate
Languages English
Video Transcripts English, Spanish, Castilian, Chinese, Portuguese
This course will take the student through the basics of visual development: from visual storytelling to character design; from creatures to environment design. Beginning with simple visual elements, the student will learn how to create images that tell a story visually, as well as support a production in animation, live action, and video games.

What you'll learn

You will learn:

  • Importance of shape

  • Importance of gesture

  • Importance of space

Course syllabus

Session 1: Visual Components Session 2: Pushing The Design Of The Character Session 3: Character Design Session 4: Anatomy, Story And Creature Design, Part One Session 5: Creature Design, Part Two Session 6: Creating An Environment Session 7: Moving The Eye Of The Viewer Session 8: Prop Designs

Meet the instructors

Ken Spirduso