Rochester Institute of Technology

Gameplay Programming for Video Game Designers

Learn how to create the best gameplay by understanding algorithmic thinking in simple programming problems and applying it to game design.
Length 1 to 3 months
Effort 1-3 hours per week
Price Free
Subject Computer Science
Level Introductory
Languages English
Video Transcripts English

About this course

Some video game designers are programmers in their own right, and may have even come from that background to a designer’s role. Others have a less formal background. All video game designers should have a solid understanding of what programmers can and cannot do, how assets interact with code, what algorithmic thinking is and how to take advantage of the capabilities of different engines and tools.

What you'll learn

  • The different types of programming and skill sets required for video game designers
  • The common processes of programming
  • How different control structures work
  • How assets make their way onto a video game and how they interact with the code

Meet the instructors

Al Biles

Professor, Interactive Games and Media

Rochester Institute of Technology