Udemy
Achieve 3D Photorealism in Blender 2.8: Subway Challenge
Master the Fundamental Principles of Blender 2.8| Length | 3 to 4 weeks |
| Effort | 2 hours per week |
| Price | $ 25 |
| Subject | Design, Art |
| Level | Beginner |
| Languages | English |
| Video Transcripts | English |
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.
You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Subway: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Who this course is for:- You have an Idea in your Head that you want to Visualize in 3D
- Your Projects aren't Looking Realistic
- You are Looking for a Formula to Guide You toward Achieving Photorealism
What you'll learn
Learn the Secret to Turn any Image Reference into a 3D realistic Scene
Achieve 3D Photorealism based on Real References NOT Imaginary Scenes
Creating Realistic Materials from Scratch using Substance Designer
Create a Realistic Walk Animation with Real Shaky Movements
5 Rules for Achieving Photorealistic Lighting
Create Clean, Realistic and Optimized Modeling
Learn how to use fSpy Addon to Build 3D Environments
Master Scale Matching by Creating 2 Different Scenes
Learn the Efficient Way to Set Correct UV Mapping in Blender 2.8
Improve the Lighting of your 3D Environments
Course syllabus
Meet the instructors
Abdelilah Hamdani
3D Photorealistic Designer
Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn
