Udemy
Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)
Learn the basics of creating hair in 3D!| Length | Under 3 weeks |
| Effort | 2 hours per week |
| Price | $ 28 |
| Subject | Design, Art |
| Level | Beginner |
| Languages | English |
| Video Transcripts | None |
Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.
Who this course is for:- Anyone who wants to be a Freelance Character Artist
- Anyone looking to advance their 3D knowledge
What you'll learn
- How to create realistic hair in 3D
- The basics of Fibermesh
- The basics of Hairsystems
- Basic Lighting and Look-Dev techniques
- How to finalize your render
Course syllabus
Meet the instructors
CG MAGUS
CG Generalist
I have been in the CG Industry for roughly 5 years. I went to Full Sail University to get my Bachelors in Computer Animation. I studied hard for two long years and became a CG generalist learning many different software like Maya, Nuke, and Unreal. However, I had to learn the long way how to create Character Art on my own. It was hard to find a complete resource for 3D Character Knowledge. My goal is to help others in their path of becoming a professional CG Character Artist. My tutorials are a good Idea for anyone who is trying to advance their skills in the CG Industry.
