Udemy

Dust storm in Houdini

dust simulation, houdini
Length Under 3 weeks
Effort 2 hours per week
Price $ 115
Subject Design, Art
Level Any
Languages English
Video Transcripts None

Creation of a dust storm in Houdini. The whole process is going from scratch. We will create several simulations for different types of dust and learn how to create multiple simulations fro a huge volumes. As an additional elements: ground and procedurally created stones. Using Houdini 17 for FX and Nuke 10 for compositing a final render.

Who this course is for:
  • FX artists, Houdini users

What you'll learn

  • Pyro setup for dust simulations
  • Using wedge for multiple simulations
  • Shader and lightning setup for final render

Course syllabus

Create source Pyro setup Correct source Refine Pyro Render Wedge Create cache Add ground Ground dust Mist Rendering Compositing

Meet the instructors

Andrii Zamorskyi

FX artist, Compositor

I work in the industry since 2009. Initially created FX for television and commercials. After that begin to work with movies. The main direction is the visual effects and compositing. Co-founder and teacher in the school of computer graphics. The author of many lessons from 3ds max, Houdini, RealFlow, After Effects, Nuke