Udemy
Fusion 360 Design Concept: Spacecraft
Create your first Fusion 360 Spacecraft now!| Length | Under 3 weeks |
| Effort | 2.5 hours per week |
| Price | $ 232 |
| Subject | Design, Art |
| Level | Beginner |
| Languages | English |
| Video Transcripts | None |
In this course we will model a spacecraft
to showcase the speed of Fusion 360 in the concept stage of product design.
Some of the key takeaways are:
• We will model all the parts and components for our product concept
• Creating feature and body patterns
• Add or remove materials thru press pull command
• Usage of surfacing tools such as patch, offset, extrude and stitch
• Splitting a body into components
• Mirror and Symmetry strategies
• Follow along with highly detailed light to moderate instruction.
By the end of this course, you will realize the importance of sketches, tools in patch workspace and modify tools in model workspace. Most importantly you will gain the confidence to create your own concept spacecraft in Fusion 360.
Who this course is for:- This course is for beginners and intermediate users who are curious on how Fusion 360 can be a powerful tool for 3D product conceptualizaion . A high degree of interest and desire to learn computer aided design will be highly appreciated.
What you'll learn
- At the end of this course, students will have the confidence to quickly create parametric design concepts with knowledge to move back and forth for reiterations. As a bonus, they will have the opportunity to join Autodesk and Airbus Foundation's Design for Space Travel.
Course syllabus
Meet the instructors
Jomarc Baquiran
CAD Evangelist
Since 2007, Jomarc E. Baquiran has been a passionate Mechanical Design Engineer and CAD Evangelist.
Jomarc has a heart for helping out students; he can be seen everywhere conducting CAD workshops.
In regards to education, his main goals are to inject CAD into curriculum and to stay up-to-date with current technologies.
As an engineer, Jomarc is relentless to find solutions to make our world a better place.
He currently sits on the board of SIGGRAPH Manila and works as a training manager for an Autodesk Authorized Academic Partner.
Lastly, he is an Autodesk Certified Instructor and a member of Autodesk's Expert Elite Program.
