Udemy

Game Asset Bootcamp - Blender 2.8 - Unreal Engine - Unity

Create Assets, Textures & Animation in Blender For Unreal & Unity
Length 3 to 4 weeks
Effort 2 hours per week
Price $ 25
Subject Design, Art
Level Beginner
Languages English
Video Transcripts None

In this new Blender 2.8 course we create a game asset using this free and open source software. The asset is then set up with Materials and animations in both Unreal engine and Unity. This course will guide you through the process of 3D modelling, texturing, rigging and animating a game assets in Blender and importing this into the Unreal engine and Unity. The course also takes a look at texturing in the PBR texture painting tool Armor Paint.

The course is instructional with all commands clearly stated so students can follow along at their own pace. The course is project based so you will discover an easy workflow of asset creation between Blender, Armor Paint, Unreal and Unity.

Once you have completed this computer based training course you will be capable of creating your very own game assets using the powerful full feature set available with the Blender software, Armor Paint, Unreal engine and Unity.

So jump in and start creating today!


Who this course is for:
  • Students who want to create Game Ready Assets
  • Students who want a detailed introduction to Blender 2.8

What you'll learn

  • 3D modelling & UV Mapping

  • Texture Painting in Blender

  • PBR Texture Painting in Armor Paint

  • Rigging & Animation in Blender

Course syllabus

Introduction & Set Up 3D Modelling UV Mapping the Crate Baking a Normal Map Texture Painting in Blender Texture Painting in Armor Paint Rigging in Blender Unreal Engine Game Asset Set Up Bonus Section

Meet the instructors

Thomas McDonald

Udemy Instructor, 3D Artist, Designer & Animator

Thomas is a designer living in Ireland. He has a passion for 3D modelling and animation and using Blenders powerful software allows his imagination come to life like never before.

Over the past 12 years he’s worked on various 3D Modelling programs designing for production. Having discovered Blender a number of years ago and realized its amazing potential for creating, the future has no limits.