Udemy

Learn Photorealism: Create a Maldive Island in Blender 2.8

Step by Step Course to Teach You How to Achieve Photorealism in Blender 2.8
Length 3 to 4 weeks
Effort 2 hours per week
Price $ 15
Subject Design, Art
Level Intermediate
Languages English
Video Transcripts None

In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.

No Other Software's Are Required!! All You need is Blender and Blender Only

You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Grab the reference image "Maldive Island" and apply the exact same steps from image to final render.

- Step 1: Install & Use fSpy add-on to match the exact scale of our reference

- Step 2: Build the scene and add all the details in our reference

- Step 3: Create all materials needed (by following the instructions)

- Step 4: Assign the materials to their objects in Blender 2.8

- Step 5: Set the correct lighting in our scene

- Final Step: Render the scene & Create a Final Animation


Big Thanks to these Awesome People:

- Steve from CG Geek

- Andrew Price

- Darren Lile

Who this course is for:
  • 3D Blender Designers who want to Learn & Achieve Photorealism with their Projects

What you'll learn

  • You will Learn to create a Realistic Maldive Island scene from scratch

  • You will Learn Camera Mapping and Scale Matching using fSpy

  • You will Learn Fluid Simulation by creating a Realistic Beach Simulation

  • You will Learn How to Bake Textures & Optimize your Scene

  • You will Learn to Create Realistic Plants in Blender 2.8

  • Turn real references into Realistic 3D Scenes in Blender 2.8

Course syllabus

Introduction Adding the Advanced & High Poly Details Realistic Plants Creation Fluid & Physics Simulation Texturing & Shaders Set the Correct Lighting & Rendering the Scene

Meet the instructors

Abdelilah Hamdani

3D Photorealistic Designer

Abdelilah Hamdani is a 3D Designer and a Developer. I firmly believe that Photorealism is gonna be one of the most valuable skills in the near future. There is alot of opportunities for CGI artists: VFX, Gaming, Movies & Series. More than 6 years in the 3D Industry and i humbly admit i've got alot more to learn.