Udemy

Level Design Master Class: All in One Complete Course

Everything you need to become a Professional Level Designer in the Game Industry
Length 1 to 3 months
Effort 3 hours per week
Price $ 25
Subject Design, Art
Level Any
Languages English
Video Transcripts None

Level Design Master Class Series: All in One Complete Course

Why this course is special

This course not only covers the basics of what Level Design is. But it also goes further as we look at Key fundamentals, best practices, and what makes a good level designer that is industry-ready.

This course isn't going to be someone talking over power points for 8+ hours. People need to see theory in practice. This course will offer students access to level designers, building scenes and teaching at the same time, showcasing not only the theory but how it will be represented in both Unity and Unreal Engine. There are also many Documents, Assignments, and Quizzes throughout the course.

The Course Structure

The course is almost all videos with reference articles, books, and videos.

After you finish this course, I guarantee you will be a stronger level designer and be able to apply essential principles to your designs.

The course is structured into 12 Main Sections.

My Guarantee

For every student that joins the course, they will be able to ask questions about their games and how to go about using color to develop them. I will be available to answer all questions for all of my students.

Certification of completion when finishing this course

When you complete 100% of the videos in this course, you will be emailed a certificate of completion by Udemy so you can show it as proof of your expertise and that you have completed a certain number of hours of instruction in the course topic.

Who this course is for:
  • Level Designer
  • Game Designers
  • Game Developers

What you'll learn

  • Learn Level Design in Unreal Engine and Unity

  • Complete Introduction into Level Design

  • Comprehensive look at the larger scale of Rational Design

  • How to build an Immersive Composition in a Level

  • How to effectively guide a player through a Level using Mise en scene

  • Using Architecture to create an engaging experience for the Player

  • Keeping an efficient workflow as a Level Designer

Course syllabus

Introduction Introduction to Level Design Setting up Unreal Engine Setting up Unity Engine Composition in Level Design Guiding The Player A Level Designer's Workflow

Meet the instructors

Emilio Padulo

Economic Game Designer

Greetings

My name is Emilio Padulo and I am a Game Designer.

Ever since I was young I have always been interested in creating games; whether it was inventing RPG games with my sister, creating huge Lego worlds with story driven adventures or building excel spreadsheets for Diablo. From childhood my path has always been clear - I would work in the video game industry one way or another.

During my adult years I continued on this path and obtained two degrees; one in Marketing and another in Game and Level Design. In the course of my degrees I delved into many theory heavy topics about Game Design & Development such as; Freemium business model, gamification, analyzing KPI's for optimization, level design, color psychology - just to name a few. Since graduating I have been able to work in the field for some time exercising my knowledge and honing my skills by consulting with many indie gaming developers, specifically with those who are interested in learning how to optimize their mobile apps through the different monetization models.

There has been a lot of trial and error in my own personal approaches which are errors I want others to avoid hence why I've started creating these courses to help developers new to the industry to not make the same mistakes I, and many others have done.

I cannot wait to share all that I have learned with you so that you too can become a great game developer in no time. So start now, and take a look at some of the courses I offer. If you have any questions - feel free to reach out!

Emilio Padulo

Too Much Sugar Productions inc

Industry Professionals teaching the next wave of devs

Too Much Sugar Productions (TMS) is a multimedia company that provides reputable consumable media and entertainment services for people of all ages.

TMS is also committed to providing the highest quality of multimedia services across different platforms in order to reach its consumers and viewers across the globe.

Our team consist of video game industry professionals who are ready to impart our experience and knowledge to you.