Udemy

UE4: An Advanced Real Time Arch Viz Project

Use Unreal Engine to generate photo real stills / animations, architectural walkthroughs and interactive VR experiences
Length 3 to 4 weeks
Effort 2 hours per week
Price $ 15
Subject Design, Art
Level Any
Languages English
Video Transcripts English

*Latest Software

**More content being added regularly

***NOTE: This is a project based course in which a large amount of 3d content will be provided to your for download. The content is yours to use for the course and other purposes. (No resale)

Content Provided to Students:

  • Complete house model (3ds Max + V-Ray / 3ds Max + Corona / .fbx / sketchUp)

  • All necessary texture maps / materials

  • Various furniture models with all materials applied

  • Various object models with materials

  • Foliage Models

  • Models / Materials can be used in both 3ds Max and UE4 (also in .fbx and sketchUp)

  • All models are UVW mapped / unwrapped as necessary


COURSE OUTLINE

In this course, you will learn everything you need to know about architectural visualization using real time technology with Unreal Engine (UE4), the most advanced and professional real time tool available to arch viz artists (It's also free). You will also make use of Datasmith, a tool designed to translate your 3d rendering projects into real time (projects can come from 3ds Max, Revit, SketchUp, etc.) The course will be split into several large sections, with some sections coming later as software and techniques evolve.

SECTION I:

In the first part of the course, the focus will be on transitioning an existing 3d rendering project into real time UE4. You will learn to achieve photo realism with your materials, lighting and post-processing, all using built-in real time tools. From there, students will generate photo realistic animations and renderings that render in REAL TIME! No more waiting for overnight renderings. Change your camera motions, object animations, camera / lighting effects all with immediate feedback.

Topics included:

  • importing using datasmith

  • UE4 materials

  • Lighting techniques and settings

  • Perfect light bakes

  • Fixing Errors

  • Photorealism

  • Animating Cameras and Objects

  • Level Sequencer

  • Lighting with HDRI

  • Foliage / Landscaping

  • Much More

SECTION II: (coming soon)

In this section, students will convert and optimize their scene for desktop navigation so that it can be shared with others, and navigated in real time on any computer. We will explore interactivity in this section and start learning about blueprints. Students will also learn to use the UE4 widget system to create interactive menus, buttons, etc.

SECTION III: (coming soon)

Students will optimize their project for VR navigation using a headset. We will look at specific interaction blueprints for VR, and approach the project in a way that gives the best interactive and immersive experience.


Who this course is for:
  • Arch Viz artists that want to be on the cutting edge of the latest technologies in the industry
  • UE4 enthusiasts who want to use real time for architecture
  • Anyone who wants to better understand how real time and VR can be integrated into their 3d workflow
  • Architects and artists that need a better, more effective way to communicate their ideas

What you'll learn

  • Take your 3d project into Real Time in minutes

  • Render photorealistic stills and cinematic animations in real time

  • Navigate a fully rendered environment with keyboard + mouse or VR headset

  • Understand advanced lighting and material techniques in UE4

  • Optimize your scenes for export onto any platform

  • Achieve photorealism in real time software

  • Package your project for Windows on desktop or VR headset

  • Learn the essential settings for quality, optimization, visual impact, etc.

Course syllabus

Software Setup - 3ds Max / UE4 / Datasmith Take The Project From 3ds Max (or SketchUp / Revit) Into Unreal Engine Refining Your Materials in Unreal Engine Lighting in Unreal Engine Finishing Prep For "Rendering" Light Baking Landscaping Your Scene Getting Your Reflections Just Right Generating Cinematics and High Quality Rendered Views Section II: First Person Real Time Navigation Section III: Virtual Reality

Meet the instructors

Adam Zollinger

Digital Artist & Instructor - 3ds Max / V-Ray / Photoshop

Digital Artist - 3ds Max & Photoshop

Adam has been working as a professional (and award winning) 3d artist for over 10 years, but his expertise does not stop there. He has also authored / illustrated a children's book, and created graphics for numerous mobile games. He has expert knowledge in the following programs:

3ds Max

Mudbox

Photoshop

V-Ray

After Effects

Unreal Engine 4

Various other software programs and plugins

Most importantly, he has dedicated himself to lifelong learning, and he loves to teach others as well.

From the artist:

"I mostly work in the Architectural Visualization industry. This a career which I almost entirely taught myself, and have perfected over several years. In order to save you the trouble of learning the hard way, like I did, I wan't to offer my expertise to you."

Join one of Adam's courses today to benefit from his years of experience creating high-end, professional graphics.

*Follow the social links to connect with Adam on the internet. Keep up to date with the latest course discounts, and free resources available from Adam.

Learn Arch Viz

Online training for the Arch Viz Community

Learn Arch Viz is a website dedicated to teaching the art of visualization to architectural professionals around the world. From aspiring arch viz artists, to practicing professionals, we have something for everyone.

Chris Little (Teaching Assistant)

Architectural Visualization Artist

I have worked professionally at an architectural firm as a 3d Artist for the last 8 years.