University of Alberta

Object-Oriented Design

This course takes Java beginners to the next level by covering object-oriented analysis and design.
Length 3 to 4 weeks
Effort 5-8 hours per week
Price Free
Subject Design, Computer Science
Level Beginner
Languages English
Video Transcripts English
About this Course
You will discover how to create modular, flexible, and reusable software, by applying object-oriented design principles and guidelines. And, you will be able to communicate these designs in a visual notation known as Unified Modelling Language (UML). You will be challenged in the Capstone Project to apply your knowledge of object-oriented design by evolving and documenting the Java codebase for an Android application with corresponding UML documentation.

What you'll learn

:
  • Apply the Class Responsibility Collaborator (CRC) technique to analyze and design the object-oriented model for a problem.

  • Explain and apply object-oriented modeling principles and their purpose (e.g., abstraction, encapsulation, decomposition, generalization).

  • Explain and apply different types of inheritance

  • Explain the difference between association, aggregation, and composition dependencies.

  • Express object-oriented models as Unified Modeling Language (UML) class diagrams.

  • Translate between UML class diagrams and equivalent Java code.

  • Apply design guidelines for modularity, separation of concerns, information hiding, and conceptual integrity to create a flexible, reusable, maintainable design.

  • Explain the tradeoff between cohesion and coupling.

Course syllabus

Week 1: Object-Oriented Analysis and Design Week 2: Object-Oriented Modeling Week 3: Design Principles Week 4: Capstone Challenge

Meet the instructors

Kenny Wong

Associate Professor

Computing Science, Faculty of Science