University of California San Diego
Human-Centered Design an Introduction
Learn how to design technologies that bring people joy, rather than frustration.| Length | 3 to 4 weeks |
| Effort | 3- 4 hours per week |
| Price | Free |
| Subject | Design |
| Level | Any |
| Languages | English |
| Video Transcripts | Chinese, Korean, Russian, English, Spanish |
About this Course
In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain. This is the first course offered in the interaction design specialization series. Browse through previous capstone projects for some inspiration here: https://medium.com/capstone-projects/capstone-projects-2019-abc67d3f6f26
In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain. This is the first course offered in the interaction design specialization series. Browse through previous capstone projects for some inspiration here: https://medium.com/capstone-projects/capstone-projects-2019-abc67d3f6f26
What you'll learn
What to learn:
Rapid Prototyping
Storyboarding
Heuristic Evaluation
Paper Prototyping
Course syllabus
Week 1: Introduction
Week 2: Needfinding
Week 3: Rapid Prototyping: Wizard of Oz Prototyping
Week 4: Heuristic Evaluation
Meet the instructors
Scott Klemmer
Professor
Cognitive Science & Computer Science
