University of California San Diego

Human-Centered Design an Introduction

Learn how to design technologies that bring people joy, rather than frustration.
Length 3 to 4 weeks
Effort 3- 4 hours per week
Price Free
Subject Design
Level Any
Languages English
Video Transcripts Chinese, Korean, Russian, English, Spanish
About this Course
In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain. This is the first course offered in the interaction design specialization series. Browse through previous capstone projects for some inspiration here: https://medium.com/capstone-projects/capstone-projects-2019-abc67d3f6f26

What you'll learn

What to learn:
  • Rapid Prototyping

  • Storyboarding

  • Heuristic Evaluation

  • Paper Prototyping

Course syllabus

Week 1: Introduction

Week 2: Needfinding

Week 3: Rapid Prototyping: Wizard of Oz Prototyping

Week 4: Heuristic Evaluation

Meet the instructors

Scott Klemmer

Professor

Cognitive Science & Computer Science