University of Las Vegas

Digital Drawings: Points, Lines, Curves

Rule-based practices and systems used to create infinite and complex designs beyond the limitations of traditional, pencil and paper mediums.
Length Over 6 months
Effort 6 hours per session
Price Free
Subject Design, Art
Level Beginner
Languages English
Video Transcripts English, Spanish, Castilian, Chinese, Portuguese
In the first course of the three-part program, Fundamentals of Design for Digital Architecture, you will be introduced to rule-based practices and systems used to create infinite and complex designs beyond the limitations of traditional, pencil and paper mediums.
Assistant Professor and head of UNLV's Master of Architecture Program, Joshua Vermillion, will guide you through a beginner's look into rules-based design with Rhino3D and Adobe Illustrator, including how to utilize geometric properties like lines, and curves as the foundation for your digital drawings.
Exercises throughout this course will familiarize you with significant and convenient design tools and ideas such as geometric operations, graphic compositional principles, to visual hierarchies with line weights, tone, and poché.
Lastly, the coursework throughout this course will further solidify the previously mentioned concepts as you create process-based drawings through step-by-step instructions and gradually incorporating your own algorithms and compositional choices.

What you'll learn

What to learn:

  • Geometric operations

  • Ordering systems

  • Graphic composition principles

Course syllabus

Session 1: Line Drivers – Rules-Based Drawing With Line Weights Session 2: Ordering 2D Modules – Geometric Operations Session 3: Algorithmic Field Drawings Session 4: Digital Collage Compositions

Meet the instructors

Joshua Vermillion