University of Las Vegas
Digital Drawings: Points, Lines, Curves
Rule-based practices and systems used to create infinite and complex designs beyond the limitations of traditional, pencil and paper mediums.| Length | Over 6 months |
| Effort | 6 hours per session |
| Price | Free |
| Subject | Design, Art |
| Level | Beginner |
| Languages | English |
| Video Transcripts | English, Spanish, Castilian, Chinese, Portuguese |
In the first course of the three-part program, Fundamentals of Design for Digital Architecture, you will be introduced to rule-based practices and systems used to create infinite and complex designs beyond the limitations of traditional, pencil and paper mediums.
Assistant Professor and head of UNLV's Master of Architecture Program, Joshua Vermillion, will guide you through a beginner's look into rules-based design with Rhino3D and Adobe Illustrator, including how to utilize geometric properties like lines, and curves as the foundation for your digital drawings.
Exercises throughout this course will familiarize you with significant and convenient design tools and ideas such as geometric operations, graphic compositional principles, to visual hierarchies with line weights, tone, and poché.
Lastly, the coursework throughout this course will further solidify the previously mentioned concepts as you create process-based drawings through step-by-step instructions and gradually incorporating your own algorithms and compositional choices.
Assistant Professor and head of UNLV's Master of Architecture Program, Joshua Vermillion, will guide you through a beginner's look into rules-based design with Rhino3D and Adobe Illustrator, including how to utilize geometric properties like lines, and curves as the foundation for your digital drawings.
Exercises throughout this course will familiarize you with significant and convenient design tools and ideas such as geometric operations, graphic compositional principles, to visual hierarchies with line weights, tone, and poché.
Lastly, the coursework throughout this course will further solidify the previously mentioned concepts as you create process-based drawings through step-by-step instructions and gradually incorporating your own algorithms and compositional choices.
What you'll learn
What to learn:
Geometric operations
Ordering systems
Graphic composition principles
Course syllabus
Session 1: Line Drivers – Rules-Based Drawing With Line Weights
Session 2: Ordering 2D Modules – Geometric Operations
Session 3: Algorithmic Field Drawings
Session 4: Digital Collage Compositions
Meet the instructors
Joshua Vermillion
