University of Minnesota

Prototyping and Design

Learn how to design and prototype user interfaces to address the users and tasks identified in user research.
Length 3 to 4 weeks
Effort 3-7 hours per week
Price Free
Subject Design
Level Beginner
Languages English
Video Transcripts English, Arabic
About this Course
In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.

What you'll learn

What to learn
  • Prototyping

  • Graphic design

  • Design rationale

  • Accessible design

Course syllabus

Week 1: Preface

Interface Prototyping Techniques

Week 2: Design Principles and Patterns

Week 3: Universal Design, Accessibility, Special Populations

Week 4: Design for Different Platforms and Contexts

Meet the instructors

Loren Terveen

Professor

Computer Science and Engineering

Joseph A Konstan

Distinguished McKnight Professor and Distinguished University Teaching Professor

Computer Science and Engineering

Lana Yarosh

Assistant Professor

Computer Science and Engineering

Dr. Brent Hecht

Assistant Professor

Computer Science and Engineering

Haiyi Zhu

Assistant Professor

Computer Science and Engineering