For a last few years, Design Thinking has been a buzzword in the world of design. Since design itself is no longer just for physical objects, Design Thinking is being applied to abstract entities, such as systems and services, as well as to devise strategies, manage change and solve complex problems. Some enthusiasts even have been pushing this methodological framework as a way to reform higher education and other fundamental social institutions. However, not everyone feels this way. We explore the value and defects of this engaging way of working.
In its most basic description, Design Thinking is a decision-making method that seeks to understand the user, challenge assumptions, and redefine different issues in the effort to think of alternative solutions that are successful and often creative in unpredictable ways.
Tim Brown, CEO of design consultancy IDEO, best known for pioneering this expanded view of design beyond products, defines it as “a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success”. In this way, the methodical framework product designers have used is applicable to business strategy and complex, multidisciplinary problems.
Today, the technique has proven effective in a much broader context, including transformation of corporate cultures at PepsiCo and Samsung, establishment of new public school systems in Peru, and improving access to economic resources in Mongolia, transportation in India, and community building in low-income neighbourhoods in the U.S.
Design Thinking can be traced back to foundational thinkers like the cognitive scientist and Nobel Prize laureate for economics Herbert Simon and the designer Robert McKim. The architect and urban designer Peter Rowe, who eventually became the dean of Harvard University’s Graduate School of Design, was one of the first people to popularize the term in his 1987 book, Design Thinking. The 1980s brought the rise of human-centered design and the rise of design-centered business management. While teaching design principles to engineering students at Stanford University, Professor David M. Kelley, founder of IDEO, noticed that the principles he taught were often misunderstood and undervalued. His students complained that graduates with more narrow, specific content knowledge in sub-disciplines, such as electrical engineering or mechanical engineering, seemed to get better starting jobs in industry than those who developed an expertise in complex systems design. His students felt that after mastering the principles of design, they were not “experts” at anything that was valued. In response to these challenges, Kelley explained that his students were experts in a new way of “thinking”. He called this Design Thinking, and it caught on.
At present, Design Thinking is often associated with the Hasso Plattner Institute of Design, or the d.school. Founded by Kelley at the Stanford School of Design in 2004 as a graduate program that integrates business, the social sciences, the humanities and other disciplines into more traditional engineering and product design, d.school made the development, teaching and implementation of Design Thinking one of its own central goals since its inception.
In 2018 alone, the d.school offered more than 80 courses (most of them oversubscribed), enrolling 1,250 students from all disciplines. Some courses are lectures, others offer bench work or sitting around tables; some are for a full 10 weeks and others, “pop-up” courses, for four weeks or sometimes only for a weekend. All of them are team-taught by up to six instructors from different disciplinary and professional backgrounds, despite the fact that the d.school has no dedicated faculty of its own. All courses involve coursework based on problem solving and are designed for teams of students to work collaboratively to find solutions. While design schools elsewhere emphasize traditional product design, d.school sees its mission “to equip students with a methodology for producing reliably innovative results in any field.”
As the interest in spreading Design Thinking methodology throughout other disciplines is growing, John L. Hennessey, President of Stanford University, asked Kelley to try to find a way to make it possible for all Stanford graduates, not only those interested in design or engineering, to develop a competency in Design Thinking. This resulted in two new classes for undergraduates: “Designing Your Life,” which aims to help upperclassmen think about the decisions that will shape their lives after graduating, and “Designing Your Stanford,” which applies Design Thinking to help first- and second-year students make the best choices about courses, majors, and extracurricular activities. Both are popular.
The courses offered in DT are quite costly. IDEO’s self-paced, video-based Design Thinking course, “Insights for Innovation” is available for $599, while Stanford’s online 4-day “Design Thinking Bootcamp” is $13,000.
The Design Thinking movement is gaining ground rapidly, and other prestigious universities, business schools and forward thinking companies choose to follow the paths pioneered by IDEO and d.school by adopting the methodology to varying degrees, sometimes re-interpreting it to suit their specific context or brand values. For example, Boston College also received advice to use Design Thinking in a pervasive way. In a series of more recent articles, the Harvard Business Review documents the growing influence of Design Thinking in business and society.
K-12 also follows suit – e.g. Design Tech High School, commonly referred to as d.tech, in Redwood Shores, California, which was funded by the Oracle corporation, focuses on teaching teenagers Design Thinking.
One of the institutions who implement Design Thinking in its curriculum is Olin College of Engineering, a small, new kind of engineering college on the outskirts of Boston. The Olin program is organized into streams interacting with one another, and the design stream is one of them, spanning value creation activities all the way from “opportunity identification and problem framing through detailed design to end of life and closed-loop systems.” Besides, students also take design courses specific to their area of study by the way, meaning they usually take 8 to 10 design courses in total, far more than a typical engineering program. Thus, students are not just challenged to apply their area of expertise to “design it right,” but also take ownership of figuring out how to “do the right thing” and add value to people’s lives in a meaningful way.
The proponents of Design Thinking believe it is the key to education’s future: it “fosters creative confidence and pushes students beyond the boundaries of traditional academic disciplines.”
The Olin academia finds the effects of the Design Thinking curriculum quite beneficial both for the students involved. Unlike conventional schools where students are “guided” through the well-structured learning process of lectures, homework and exams by an expert “professor,” Design Thinking requires students to take charge of their own learning with minimal instructions. According to Richard K. Miller, Founding President of Olin, once the students realize that they really have the freedom to shape their learning experience and make real decisions, they usually “respond well to the new experience, even though it often actually results in significantly more work and less certainty about the technical content knowledge gained.”
The emphasis in the d.school and the like is shifted from traditional product design to the process of designing, and further to the process of designing producers, and even people — all with the aim of “social innovation.”
“We build people first, then things,” says Larry Leifer, professor of mechanical engineering and director of the university’s Center for Design Research. For Leifer, the d.school is a kind of anti-university. While traditional universities with their academic disciplines that provide “context-independent knowledge,” the world and its problems are not organized by discipline. In contrast, the d.school learning is context-dependent,” embracing an extradisciplinary (or multidisciplinary) approach and pulling whatever it needs from any discipline in order to solve specific problems.
According to Peter N. Miller, professor and dean of the Bard Graduate Center in New York, this is the essence of this education paradigm. Design Thinking “redescribes the classical aim of education as the care and tending of the soul; its focus on empathy follows directly from Rousseau’s stress on compassion as a social virtue.”
By standing outside the professional structure of the disciplines, such Design Thinking institutions remain free to ask new kinds of cross-disciplinary questions and “follow less-frequented tracks across the intellectual landscape.” As a result they can be more open to divergence and creative work, be places of real exploration and new forms of teaching and research. This, Miller believes, makes Design Thinking similar to the liberal arts, or humanities. Still, where the liberal arts are about problems, he goes on, Design Thinking is about solutions. While liberal arts take the familiar aspects of life and defamiliarize them in the interest of interpretation, Design Thinking takes the complexities of life and simplifies them in the interest of problem-solving.