The Graphic Design Idea Book: Inspiration from 50 Masters

The Graphic Design Idea Book: Inspiration from 50 Masters

Broken into sections covering the fundamental elements of design, key works by acclaimed designers serve to illustrate technical points and encourage readers to try out new ideas. Themes covered include form, narrative, color, type and image, ornament, simplicity, and wit and humour.

The result is an instantly accessible and easy to understand guide to graphic design using professional techniques.

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Costume and Fashion by Amy de la Haye, James Laver

Costume and Fashion

From the momentous invention of the needle some 40,000 years ago to the development of blue denim, this classic guide covers the landmarks of costume history, the forms and materials used through the ages, as well as the ways in which clothes have been used to protect, to express identity, and to attract or influence others.

For the fifth edition, Amy de la Haye, former Curator of Twentieth-Century Dress at the Victoria and Albert Museum, has revised the final chapter and included a new section addressing the fashion industry in the twenty-first century. She discusses the expansion of the Asian luxury market; the rise of “fast fashion,” stylists, and celebrity endorsements; and the influence of the Internet.

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The Landscape Painter’s Workbook: Essential Studies in Shape, Composition, and Color (Volume 6)

 

The Landscape Painter's Workbook: Essential Studies in Shape, Composition, and Color (Volume 6)

Written by celebrated landscape artist, instructor, and author Mitchell Albala, this richly informative and beautifully illustrated volume leads you step by step through his approach to the genre, from establishing a composition using basic shapes to applying time-tested color strategies, with all-new lessons, practical exercises, and special topics,

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The Animator’s Survival Kit – A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators by Richard Williams

The Animator's Survival Kit - A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators

In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator–from beginner to expert, classic animator to computer animation whiz –needs. Urging his readers to “invent but be believable,” he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

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Ornamental Design: An Image Archive and Drawing Reference Book for Artists, Designers and Craftsmen by Kale James

Ornamental Design

Unlock a stunning collection of decorative artistry with Ornamental Design: An Image Archive for Artists & Designers by Vault Editions. This carefully curated visual archive presents 138 high-resolution engravings of historical ornamental motifs. Offering graphic designers, tattoo artists, fine artists, and artisans a rich source of inspiration and practical design elements.

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Sketching from Square One to Trafalgar Square By Richard E. Scott

Sketching from Square One to Trafalgar Square

“By far the best book on sketching I’ve seen.” – Robert Frank, President, American Society of Architectural Illustrators. Artist and illustrator Richard E. Scott opens his sketchbook and shares with you an innovative approach to learning freehand sketching. In this book you will learn: How to draw anything with excellent accuracy How to see with the eyes of an artist How to apply emotion to select and sketch compelling subjects What separates artistic expression from merely copying. Excellent for beginners to seasoned artists and designers. Beginners will find the method easy to understand and can apply it to gain immediate results. Experienced professionals will find that this method measurably improves their ability to sketch with greater accuracy and emotion. Richly illustrated, with 419 illustrations (sketches, step-by-step diagrams, and photographs), and each idea explained clearly and concisely, this no-nonsense guide is the perfect companion for anyone who wants to sketch manually or digitally (the thinking process is exactly the same).

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Shaping the World: Sculpture from Prehistory to Now by Antony Gormley and Martin Gayford

 

Shaping the World Sculpture from Prehistory to Now

Pairing one of the world’s greatest sculptors with one of today’s greatest writers on art, Shaping the World tells the story of human culture from prehistory to the present through the medium of sculpture.

Practiced by every culture throughout the history of the world, sculpture is a universal art form that’s deeply rooted in the human psyche and may even predate the advent of language. In this wide-ranging book, internationally renowned sculptor Antony Gormley and distinguished art critic Martin Gayford consider sculpture as an art form related to humanity’s potential for thought and feeling, as well as to our urge to build, make pictures, practice religion, and develop philosophical thought. They take into account materials and techniques and consider overarching themes, such as space, light, and darkness.

Drawing on examples from around the globe―ranging from the standing stones at Stenness, Orkney, dating from around 3100 BCE, and the Terracotta Army in China to Robert Smithson’s Spiral Jetty and Richard Serra’s steel structures―Shaping the World explores sculpture as a form of physical thought capable of altering the way people feel.

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Digital Art by Christiane Paul

Digital Art by Christiane Paul

Digital art has come a long way from its early days in the digital revolution to the era of social media and the post-digital world. This expanded edition of Christiane Paul’s book delves into the world of artificial intelligence, augmented and mixed realities, and NFTs. It also explores various themes in digital artworks such as activism, networks, telepresence, ecological art, and the Anthropocene.

The book examines the challenges of collecting, presenting, and preserving digital art, as well as its impact on traditional art forms like printing, painting, photography, and sculpture. It also explores how the internet, software art, digital installations, and virtual reality have become established artistic practices.

Digital Art is an accessible guide that explains how technology creates artworks with new aesthetic, thematic, and interactive qualities. This makes it a must-read for anyone interested in digital art.

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The World Atlas of Street Art and Graffiti by Rafael Schacter, Lachlan MacDowall, John Fekner

The World Atlas of Street Art and Graffiti

Ten years after its release, “The World Atlas of Street Art and Graffiti” remains the authoritative guide to the most influential artists and styles globally. This updated edition now covers six continents. Featuring over 700 full-color photographs of vibrant and eye-catching art, it’s a visually stunning and essential overview of contemporary urban art.

Organized by country and city, it profiles more than 100 leading street artists, including Espo in New York, Merlot in Seattle, Os Gêmeos in São Paulo, Michael Pederson in Sydney, Essu in Tokyo, Lady K in Paris, Milu Correch in Buenos Aires, and Nardstar in Cape Town. Each profile includes key examples of their work, providing a deep understanding of global street art.

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